Changed the interaction command for Burial Flags to the ↓ arrow key or ↓ on the directional pad.Improved situations in which the game occasionally failed to automatically switch to a new locked-on target after the player defeated an enemy.Adjusted the lock-on target selection criteria to avoid prioritizing enemies farther away from the player even when there are other enemies nearby.Made adjustments so that items with higher rarities are more likely to be dropped after the player defeats enemies with higher Morale Ranks than the player’s current Morale Rank.Note: Starting from the second playthrough, such items, while having higher upgrade levels, are also more likely to be of higher rarities. Made adjustments so that items from treasure chests containing equipment will incur random loots (only when opening them for the second time onwards).Increased the drop rate of items with high rarities after defeating other players in Invade sessions.
0 Comments
Leave a Reply. |